Ilhan, E, Sener, B and Hacihabiboglu, H
(2016)
Creating Awareness of Sleep-Wake Hours by Gamification.
In:
Lecture Notes in Computer Science: "Persuasive Technology"
(11th International Conference, PERSUASIVE 2016, Salzburg, Austria, April 5-7, 2016).
Lecture Notes in Computer Science, 9638
.
Springer, pp. 122-133.
ISBN 9783319315102, 3319315102
Text
SenerB_PersuasiveTechnology.pdf - Unspecified Download (588kB) |
Abstract
This book constitutes the refereed proceedings of the 11th International Conference on Persuasive Technology, PERSUASIVE 2016, held in Salzburg, Austria, in April 2016.
Item Type: | Book Section |
---|---|
Uncontrolled Keywords: | Computers |
Depositing User: | Symplectic Admin |
Date Deposited: | 06 Jul 2016 09:05 |
Last Modified: | 19 Jan 2023 07:34 |
DOI: | 10.1007/978-3-319-31510-2_11 |
Related URLs: | |
URI: | https://livrepository.liverpool.ac.uk/id/eprint/3002069 |