Fearnley, J, Gairing, M
ORCID: 0000-0002-0569-7113, Mnich, M and Savani, R
ORCID: 0000-0003-1262-7831
(2018)
Reachability switching games
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1709.08991v1.pdf - Published version Download (224kB) |
Description
In this paper, we study the problem of deciding the winner of reachability switching games. We study zero-, one-, and two-player variants of these games. We show that the zero-player case is NL-hard, the one-player case is NP-complete, and that the two-player case is PSPACE-hard and in EXPTIME. For the zero-player case, we also show P-hardness for a succinctly-represented model that maintains the upper bound of NP ∩ coNP. For the one- and two-player cases, our results hold in both the natural, explicit model and succinctly-represented model. We also study the structure of winning strategies in these games, and in particular we show that exponential memory is required in both the one- and two-player settings.
| Item Type: | Other |
|---|---|
| Uncontrolled Keywords: | cs.FL, cs.FL, cs.GT, cs.LO |
| Depositing User: | Symplectic Admin |
| Date Deposited: | 05 Oct 2017 06:49 |
| Last Modified: | 22 Apr 2026 04:55 |
| DOI: | 10.4230/LIPIcs.ICALP.2018.124 |
| Related Websites: | |
| URI: | https://livrepository.liverpool.ac.uk/id/eprint/3009773 |
| Disclaimer: | The University of Liverpool is not responsible for content contained on other websites from links within repository metadata. Please contact us if you notice anything that appears incorrect or inappropriate. |
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