Reachability switching games



Fearnley, J, Gairing, M ORCID: 0000-0002-0569-7113, Mnich, M and Savani, R ORCID: 0000-0003-1262-7831
(2018) Reachability switching games .

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Description

In this paper, we study the problem of deciding the winner of reachability switching games. We study zero-, one-, and two-player variants of these games. We show that the zero-player case is NL-hard, the one-player case is NP-complete, and that the two-player case is PSPACE-hard and in EXPTIME. For the zero-player case, we also show P-hardness for a succinctly-represented model that maintains the upper bound of NP ∩ coNP. For the one- and two-player cases, our results hold in both the natural, explicit model and succinctly-represented model. We also study the structure of winning strategies in these games, and in particular we show that exponential memory is required in both the one- and two-player settings.

Item Type: Other
Uncontrolled Keywords: cs.FL, cs.FL, cs.GT, cs.LO
Depositing User: Symplectic Admin
Date Deposited: 05 Oct 2017 06:49
Last Modified: 22 Apr 2026 04:55
DOI: 10.4230/LIPIcs.ICALP.2018.124
Related Websites:
URI: https://livrepository.liverpool.ac.uk/id/eprint/3009773
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