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Number of items: 22.


Hansen, Kristoffer Arnsfelt, Ibsen-Jensen, Rasmus and Neyman, Abraham
(2021) Absorbing games with a clock and two bits of memory. Games and Economic Behavior, 128. pp. 213-230.


Chatterjee, Krishnendu, Ibsen-Jensen, Rasmus ORCID: 0000-0003-4783-0389, Goharshady, Amir Kafshdar and Pavlogiannis, Andreas
(2018) Algorithms for Algebraic Path Properties in Concurrent Systems of Constant Treewidth Components. ACM Transactions on Programming Languages and Systems, 40 (3). pp. 1-43.


Avni, Guy, Ibsen-Jensen, Rasmus and Tkadlec, Josef
(2020) All-Pay Bidding Games on Graphs. THIRTY-FOURTH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE, THE THIRTY-SECOND INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE CONFERENCE AND THE TENTH AAAI SYMPOSIUM ON EDUCATIONAL ADVANCES IN ARTIFICIAL INTELLIGENCE, 34. pp. 1798-1805.


Avni, Guy, Henzinger, Thomas A, Ibsen-Jensen, Rasmus and Novotný, Petr
(2019) Bidding Games on Markov Decision Processes. .


Hansen, Kristoffer Arnsfelt, Ibsen-Jensen, Rasmus and Koucky, Michal
(2016) The Big Match in Small Space (Extended Abstract). .


Hansen, Kristoffer Arnsfelt, Ibsen-Jensen, Rasmus and Neyman, Abraham
(2022) The Big Match with a Clock and a Bit of Memory. MATHEMATICS OF OPERATIONS RESEARCH.


Hansen, Kristoffer Arnsfelt, Ibsen-Jensen, Rasmus and Neyman, Abraham
(2018) The Big Match with a Clock and a Bit of Memory. In: EC '18: ACM Conference on Economics and Computation.


Chatterjee, Krishnendu and Ibsen-Jensen, Rasmus
(2016) The Complexity of Deciding Legality of a Single Step of Magic: The Gathering. .


Ibsen-Jensen, Rasmus, Chatterjee, Krishnendu and Nowak, Martin A
(2015) Computational complexity of ecological and evolutionary spatial dynamics. PROCEEDINGS OF THE NATIONAL ACADEMY OF SCIENCES OF THE UNITED STATES OF AMERICA, 112 (51). pp. 15636-15641.


Chatterjee, Krishnendu, Henzinger, Thomas A, Ibsen-Jensen, Rasmus and Otop, Jan
(2015) Edit Distance for Pushdown Automata. Automata, Languages, and Programming, 9135 (3). pp. 121-133.


Chatterjee, Krishnendu, Ibsen-Jensen, Rasmus, Pavlogiannis, Andreas and Goyal, Prateesh
(2015) Faster Algorithms for Algebraic Path Properties in Recursive State Machines with Constant Treewidth. ACM SIGPLAN NOTICES, 50 (1). pp. 97-109.


Chatterjee, Krishnendu, Goharshady, Amir Kafshdar, Goyal, Prateesh, Ibsen-Jensen, Rasmus and Pavlogiannis, Andreas
(2019) Faster Algorithms for Dynamic Algebraic Queries in Basic RSMs with Constant Treewidth. ACM Transactions on Programming Languages and Systems, 41 (4). pp. 1-46.


Chatterjee, Krishnendu, Ibsen-Jensen, Rasmus and Pavlogiannis, Andreas
(2015) Faster Algorithms for Quantitative Verification in Constant Treewidth Graphs. .


Chatterjee, Krishnendu, Ibsen-Jensen, Rasmus and Pavlogiannis, Andreas
(2021) Faster algorithms for quantitative verification in bounded treewidth graphs. Formal Methods in System Design, 57 (3). pp. 401-428.


Avni, Guy, Henzinger, Thomas A and Ibsen-Jensen, Rasmus
(2018) Infinite-Duration Poorman-Bidding Games. WEB AND INTERNET ECONOMICS, WINE 2018, 11316. pp. 21-36.


Ibsen-Jensen, Rasmus, Tkadlec, Josef, Chatterjee, Krishnendu and Nowak, Martin A
(2018) Language acquisition with communication between learners. JOURNAL OF THE ROYAL SOCIETY INTERFACE, 15 (140). 20180073-.


Fearnley, John, Ibsen-Jensen, Rasmus and Savani, Rahul ORCID: 0000-0003-1262-7831
(2020) One-Clock Priced Timed Games are PSPACE-hard. LICS '20: Proceedings of the 35th Annual ACM/IEEE Symposium on Logic in Computer Science, abs/20. pp. 397-409.


Fearnley, John, Ibsen-Jensen, Rasmus and Savani, Rahul
(2020) One-Clock Priced Timed Games are PSPACE-hard. .


Chatterjee, Krishnendu, Goharshady, Amir Kafshdar, Ibsen-Jensen, Rasmus and Pavlogiannis, Andreas
(2020) Optimal and Perfectly Parallel Algorithms for On-demand Data-flow Analysis. PROGRAMMING LANGUAGES AND SYSTEMS ( ESOP 2020), 12075. pp. 112-140.


Chatterjee, Krishnendu and Ibsen-Jensen, Rasmus
(2015) Qualitative analysis of concurrent mean-payoff games. Inf. Comput., 242. pp. 2-24.


Chatterjee, Krishnendu and Ibsen-Jensen, Rasmus
(2015) The Value 1 Problem Under Finite-memory Strategies for Concurrent Mean-payoff Games. In: Proceedings of the Twenty-Sixth Annual ACM-SIAM Symposium on Discrete Algorithms.


Gimbert, Hugo and Ibsen-Jensen, Rasmus
(2017) A short proof of correctness of the quasi-polynomial time algorithm for parity games. CoRR, abs/17.

This list was generated on Sun Jan 22 18:11:44 2023 GMT.